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Advanced Strategy
here are generally three main types of puzzle fighting styles, all of which, if used properly, are equally good. These styles can be mixed to produced more balanced attack strategies, but for the most part, most people usually stick to one.
---Regular Powergem Style---
People who use this style are usually very good with timing. This style involves making powergems of medium to large size and destroying them quickly in succession so that the opponent is overwhelmed by the attack. The trick to using this method successfully is in trying to find the correct time to attack. One must attack either before the crystal gem or right after the crystal gem in order for this style to be effective. One drawback to this method is that if you don't kill the opponent after your first series of attacks, you will have no more blocks left, and your opponent can mount a counter attack. Another drawback to this style is that in order to create powergems you will inevitably fill the middle of the screen. This can be dangerous. The good thing about the regular powergem style is thatit works well against players that are slower than you. You can create a powerful attack before your opponent has a chance to counter attack. This style also works well against people who like to wait and amass a huge attack. The strengths of the regular powergem style lie in its ability to surprise your opponent by attacking with everything very early in the game.
---One Hit Kill Style---
The name of this style suggests the strategy behind it. People who play this style like to focus on one gem of one color. During the course of the game, they continue to build only on this one color, until it is big enough to kill the opponent once it is broken. This method may sound stupid at first, but when done correctly, it is one of the better styles. The key to creating a one hit kill is by finding weaknesses in the attack patterns of characters. Focus on one color, and exploit the attack pattern so that you can use the attack pattern to your favor. When choosing a place to build your huge gem, build it on the sides, and not so much in the middle, although many times this is unavoidable. One of the difficulties in using this method is to keep from destroying the gem prematurely (before it is powerful enough to kill with one hit). In addition, one has to be extremely careful not to allow the opponent to cover your creation with counter blocks. Another drawback is that because the attack is focused on only one color, it is difficult to counterattack. The fact that the strategy is dependent on one color makes it frustrating sometimes when the crash gem of the color you want never appears in the right time. Over time, an intuition develops that helps you decide whether the block is big enough to kill in one hit.
---Chain Style---
People who use the chain style well have perphaps reached the ultimate level of puzzle fighting attainable. Mathmatically, the chain style is most efficient. It uses the least blocks to create a given attack strength. Thus, if you were to destroy half a screen worth of blocks using chains compared to destroying the same halfbut of power gems, the chain attack would be more powerful. The chain style is potentially the most powerful, but it also takes more thought and planning than the other two styles. There are two things to keep in mind when using the chain style. First, the planning must be premeditated. Secondly, the crystal gem is the best catalyst for the chaining to begin. When setting up the chaining, you want to conserve the crash gems as much as possible. Do not use the crash gems, but rather, arrange them where if one color is destroyed, the blocks will fall down, and continue to chain. This is difficult at first, and it is difficult to explain. The people who are good have an intuition about where crash gems should go. A general rule is to place crash gems of the same color close to regular blocks of the same color, but not so that they break each other. Earlier, I mentioned that the crystal gem is good for a catalyst. Usually, the users of the chain style are able to finish off thier opponents after the first crystal gem. They build thier blocks so that it evolves around one color, and when the crystal gem eliminates that color, a chain of 5-7 evolves, and the opponent has no time to react. The benefits of chaining are that it is so overwhelming and hard to counter.
Some general things that need to be discussed are "accuracy vs. speed" and general timing. In the beginning of the match, speed is more important than accuracy for one simple reason. One must get blocks on the screen in order to attack. The more blocks one has, the more possible it is for one to attack. This is not to say that random haphazard placing of blocks is recommended. I am saying that it is important to go as fast because if your opponent is faster, he can attack before you and get an upperhand in the game. You can extend this methodology to when you have cleared out all your blocks andyour opponent is still alive. Build as quickly as possible to get potential blocks to counter or attack with. Conversely, during the middle stages of the game, accuracy is more important. Why the change? The middle game is very stable, and very few surprises are liable to happen. Thus, you can take more time thinking about where you want your blocks to go. It is also crucial not to make any mistakes in placing blocks because that mistake can hinder you from realizing the potential of your blocks. For example, if you slip up, and happen to cover a red power gem you were building, that red power gem may become useless for the rest of the game. In the beginning of the game, this isn't much of a factor because you haven't really begun to settle down yet. When are the times when speed and accuracy are both required? Always, if possible. But, it really becomes a matter of life and death when you are covered to the throat in counter blocks.
As an expert, you now have the skills to brag with. For a real challenge use Dan on your friends or the computer. Using Dan is not a bad idea. Dan is a great teacher of timing for attacking and countering. Try it sometime. Peace.